Vue实现一个“液态玻璃”效果登录卡片
Vue实现一个“液态玻璃”效果登录卡片
效果介绍
液态玻璃(Liquid Glass)是一种极具现代感的UI视觉风格,常见于高端网站和操作系统界面。它通过多层叠加、模糊、光泽、滤镜等技术,模拟出玻璃的通透、折射和高光质感。苹果的这次系统设计更新,带火了这一设计效果,本教程将带你一步步实现一个带有3D灵动倾斜交互的液态玻璃登录卡片。
实际效果:

技术原理解析
1. 多层叠加
液态玻璃效果的核心是多层视觉叠加:
- 模糊层(blur):让背景内容变得虚化,产生玻璃的通透感。
 - 色调层(tint):为玻璃加上一层淡淡的色彩,提升质感。
 - 高光层(shine):模拟玻璃边缘的高光和内阴影,增强立体感。
 - SVG滤镜:通过 SVG 的 
feTurbulence和feDisplacementMap,让玻璃表面产生微妙的扭曲和流动感。 
2. 3D灵动倾斜
通过监听鼠标在卡片上的移动,动态计算并设置 transform: perspective(...) rotateX(...) rotateY(...),让卡片随鼠标灵动倾斜,增强交互体验。
3. 背景与环境
背景可以是渐变色,也可以是图片。玻璃卡片通过 backdrop-filter 与背景内容产生交互,形成真实的玻璃质感。
实现步骤详解
1. 结构搭建
<template>
  <div class="login-container animated-background">
    <!-- SVG滤镜库 -->
    <svg style="display: none">...</svg>
    <!-- 登录卡片 -->
    <div
      class="glass-component login-card"
      ref="tiltCard"
      @mousemove="handleMouseMove"
      @mouseleave="handleMouseLeave"
    >
      <div class="glass-effect"></div>
      <div class="glass-tint"></div>
      <div class="glass-shine"></div>
      <div class="glass-content">
        <!-- 登录表单内容 -->
      </div>
    </div>
  </div>
</template>
2. SVG滤镜实现液态扭曲
<svg style="display: none">
<filter id="glass-distortion" x="0%" y="0%" width="100%" height="100%" filterUnits="objectBoundingBox">
<feTurbulence type="fractalNoise" baseFrequency="0.001 0.005" numOctaves="1" seed="17" result="turbulence" />
<feComponentTransfer in="turbulence" result="mapped">
<feFuncR type="gamma" amplitude="1" exponent="10" offset="0.5" />
<feFuncG type="gamma" amplitude="0" exponent="1" offset="0" />
<feFuncB type="gamma" amplitude="0" exponent="1" offset="0.5" />
</feComponentTransfer>
<feGaussianBlur in="turbulence" stdDeviation="3" result="softMap" />
<feSpecularLighting in="softMap" surfaceScale="5" specularConstant="1" specularExponent="100" lighting-color="white" result="specLight">
<fePointLight x="-200" y="-200" z="300" />
</feSpecularLighting>
<feComposite in="specLight" operator="arithmetic" k1="0" k2="1" k3="1" k4="0" result="litImage" />
<feDisplacementMap in="SourceGraphic" in2="softMap" scale="200" xChannelSelector="R" yChannelSelector="G" />
</filter>
</svg>
- 这段 SVG 代码必须放在页面结构内,供 CSS filter 调用。
 
3. 背景设置
.animated-background {
width: 100vw;
height: 100vh;
background-image: url('你的背景图片路径');
background-size: cover;
background-position: center;
background-repeat: no-repeat;
position: fixed;
top: 0;
left: 0;
z-index: -1;
}
- 建议用高质量渐变或壁纸,能更好衬托玻璃质感。
 
4. 卡片多层玻璃结构
.login-card {
width: 400px;
border-radius: 24px;
overflow: hidden;
box-shadow: 0 4px 24px 0 rgba(0,0,0,0.10), 0 1.5px 6px 0 rgba(0,0,0,0.08);
background: transparent;
position: relative;
}
.glass-effect {
position: absolute;
  inset: 0;
z-index: 0;
  backdrop-filter: blur(5px);
filter: url(#glass-distortion);
isolation: isolate;
border-radius: 24px;
}
.glass-tint {
position: absolute;
  inset: 0;
z-index: 1;
background: rgba(0, 0, 0, 0.15);
border-radius: 24px;
}
.glass-shine {
position: absolute;
  inset: 0;
z-index: 2;
border: 1px solid rgba(255, 255, 255, 0.13);
border-radius: 24px;
box-shadow:
    inset 1px 1px 8px 0 rgba(255, 255, 255, 0.18),
    inset -1px -1px 8px 0 rgba(255, 255, 255, 0.08);
pointer-events: none;
}
.glass-content {
position: relative;
z-index: 3;
padding: 2rem;
color: white;
}
- 每一层都要有一致的 border-radius,才能保证圆角处无割裂。
 
5. 3D灵动倾斜交互
methods: {
  handleMouseMove (e) {
const card = this.$refs.tiltCard
const rect = card.getBoundingClientRect()
const x = e.clientX - rect.left
const y = e.clientY - rect.top
const centerX = rect.width / 2
const centerY = rect.height / 2
const maxTilt = 18
const rotateY = ((x - centerX) / centerX) * maxTilt
const rotateX = -((y - centerY) / centerY) * maxTilt
    card.style.transform = `perspective(600px) rotateX(${rotateX}deg) rotateY(${rotateY}deg) scale(1.03)`
  },
  handleMouseLeave () {
const card = this.$refs.tiltCard
    card.style.transform = 'perspective(600px) rotateX(0deg) rotateY(0deg) scale(1)'
  }
}
- 鼠标移动时,卡片会根据指针位置灵动倾斜。
 - 鼠标移出时,卡片平滑恢复。
 
6. 细节优化
- 阴影柔和:避免黑色边缘过重,提升高级感。
 - 高光线条:用低透明度白色边框和内阴影,模拟玻璃高光。
 - 所有层的圆角一致:防止割裂。
 - 表单输入框:用半透明背景和模糊,保持整体风格统一。
 
7.完整代码
<template>
  <div class="login-container animated-background">
    <!-- SVG滤镜库 -->
    <svg style="display: none">
      <filter id="glass-distortion" x="0%" y="0%" width="100%" height="100%" filterUnits="objectBoundingBox">
        <feTurbulence type="fractalNoise" baseFrequency="0.001 0.005" numOctaves="1" seed="17" result="turbulence" />
        <feComponentTransfer in="turbulence" result="mapped">
          <feFuncR type="gamma" amplitude="1" exponent="10" offset="0.5" />
          <feFuncG type="gamma" amplitude="0" exponent="1" offset="0" />
          <feFuncB type="gamma" amplitude="0" exponent="1" offset="0.5" />
        </feComponentTransfer>
        <feGaussianBlur in="turbulence" stdDeviation="3" result="softMap" />
        <feSpecularLighting in="softMap" surfaceScale="5" specularConstant="1" specularExponent="100" lighting-color="white" result="specLight">
          <fePointLight x="-200" y="-200" z="300" />
        </feSpecularLighting>
        <feComposite in="specLight" operator="arithmetic" k1="0" k2="1" k3="1" k4="0" result="litImage" />
        <feDisplacementMap in="SourceGraphic" in2="softMap" scale="200" xChannelSelector="R" yChannelSelector="G" />
      </filter>
    </svg>
    <!-- 登录卡片 -->
    <div
      class="glass-component login-card"
      ref="tiltCard"
      @mousemove="handleMouseMove"
      @mouseleave="handleMouseLeave"
    >
      <div class="glass-effect"></div>
      <div class="glass-tint"></div>
      <div class="glass-shine"></div>
      <div class="glass-content">
        <h2 class="login-title">欢迎登录</h2>
        <form class="login-form">
          <div class="form-group">
            <input type="text" placeholder="用户名" class="glass-input">
          </div>
          <div class="form-group">
            <input type="password" placeholder="密码" class="glass-input">
          </div>
          <button type="submit" class="glass-button">登录</button>
        </form>
      </div>
    </div>
  </div>
</template>
<script>
export default {
  name: 'LiquidGlass',
  data () {
    return {
      // 可以添加需要的数据
    }
  },
  methods: {
    handleMouseMove (e) {
      const card = this.$refs.tiltCard
      const rect = card.getBoundingClientRect()
      const x = e.clientX - rect.left
      const y = e.clientY - rect.top
      const centerX = rect.width / 2
      const centerY = rect.height / 2
      // 最大旋转角度
      const maxTilt = 18
      const rotateY = ((x - centerX) / centerX) * maxTilt
      const rotateX = -((y - centerY) / centerY) * maxTilt
      card.style.transform = `perspective(600px) rotateX(${rotateX}deg) rotateY(${rotateY}deg) scale(1.03)`
    },
    handleMouseLeave () {
      const card = this.$refs.tiltCard
      card.style.transform = 'perspective(600px) rotateX(0deg) rotateY(0deg) scale(1)'
    }
  }
}
</script>
<style lang="scss" scoped>
.login-container {
  min-height: 100vh;
  display: flex;
  align-items: center;
  justify-content: center;
  position: relative;
  overflow: hidden;
}
.animated-background {
  width: 100%;
  height: 100%;
  background-image: url('../../assets/macwallpaper.jpg');
  background-size: cover;
  background-position: center;
  background-repeat: no-repeat;
}
.login-card {
  width: 400px;
  position: relative;
  border-radius: 24px;
  overflow: hidden;
  box-shadow: 0 4px 24px 0 rgba(0,0,0,0.10), 0 1.5px 6px 0 rgba(0,0,0,0.08);
  transition: all 0.4s cubic-bezier(0.175, 0.885, 0.32, 1.6);
  cursor: pointer;
  background: transparent;
}
.glass-effect {
  position: absolute;
  inset: 0;
  z-index: 0;
  backdrop-filter: blur(5px);
  filter: url(#glass-distortion);
  isolation: isolate;
  border-radius: 24px;
}
.glass-tint {
  position: absolute;
  inset: 0;
  z-index: 1;
  background: rgba(0, 0, 0, 0.15);
  border-radius: 24px;
}
.glass-shine {
  position: absolute;
  inset: 0;
  z-index: 2;
  border: 1px solid rgba(255, 255, 255, 0.13);
  border-radius: 24px;
  box-shadow:
    inset 1px 1px 8px 0 rgba(255, 255, 255, 0.18),
    inset -1px -1px 8px 0 rgba(255, 255, 255, 0.08);
  pointer-events: none;
}
.glass-content {
  position: relative;
  z-index: 3;
  padding: 2rem;
  color: white;
}
.login-title {
  text-align: center;
  color: #fff;
  margin-bottom: 2rem;
  font-size: 2rem;
  font-weight: 600;
  text-shadow: 0 1px 3px rgba(0,0,0,0.2);
}
.form-group {
  margin-bottom: 1.5rem;
}
.glass-input {
  width: 90%;
  padding: 12px 20px;
  border: none;
  border-radius: 10px;
  background: rgba(255, 255, 255, 0.1);
  color: #fff;
  font-size: 1rem;
  backdrop-filter: blur(5px);
  transition: all 0.3s ease;
  &::placeholder {
    color: rgba(255, 255, 255, 0.7);
  }
  &:focus {
    outline: none;
    background: rgba(255, 255, 255, 0.2);
    box-shadow: 0 0 15px rgba(255, 255, 255, 0.1);
  }
}
.glass-button {
  width: 100%;
  padding: 12px;
  border: none;
  border-radius: 10px;
  background: rgba(255, 255, 255, 0.2);
  color: #fff;
  font-size: 1rem;
  font-weight: 600;
  cursor: pointer;
  transition: all 0.3s ease;
  backdrop-filter: blur(5px);
  position: relative;
  overflow: hidden;
  &:hover {
    background: rgba(255, 255, 255, 0.3);
    transform: translateY(-2px);
    box-shadow: 0 8px 25px rgba(0, 0, 0, 0.2);
  }
  &:active {
    transform: translateY(0);
  }
}
// 添加点击波纹效果
.click-gradient {
  position: absolute;
  border-radius: 50%;
  background: radial-gradient(circle, rgba(255,255,255,0.4) 0%, rgba(180,180,255,0.2) 40%, rgba(100,100,255,0.1) 70%, rgba(50,50,255,0) 100%);
  transform: translate(-50%, -50%) scale(0);
  opacity: 0;
  pointer-events: none;
  z-index: 4;
}
.glass-component.clicked .click-gradient {
  animation: gradient-ripple 0.6s ease-out;
}
@keyframes gradient-ripple {
  0% {
    transform: translate(-50%, -50%) scale(0);
    opacity: 1;
  }
  100% {
    transform: translate(-50%, -50%) scale(3);
    opacity: 0;
  }
}
.glass-component {
  transition: transform 0.25s cubic-bezier(0.22, 1, 0.36, 1);
  will-change: transform;
}
</style>
常见问题与优化建议
- 阴影过重/黑边:减小 box-shadow 的透明度和模糊半径。
 - 圆角割裂:所有玻璃层都要加 border-radius。
 - 背景不通透:确保 glass-effect 层有 blur 和 SVG filter。
 - 性能问题:backdrop-filter 在低端设备上可能有性能损耗,建议只在必要区域使用。
 - 浏览器兼容性:backdrop-filter 需现代浏览器支持,IE/部分安卓浏览器不兼容。
 
技术要点总结
- SVG滤镜:让玻璃表面有微妙的流动和扭曲感。
 - backdrop-filter: blur:实现背景虚化。
 - 多层叠加:色调、高光、阴影共同营造真实玻璃质感。
 - 3D transform:提升交互体验。
 - 细节打磨:阴影、边框、圆角、色彩都要精细调整。
 
结语
液态玻璃效果是现代前端视觉的代表之一。只要理解其原理,分层实现、细致调优,任何人都能做出媲美 macOS、Win11 的高端玻璃UI。希望本教程能帮助你掌握这项技术,做出属于自己的酷炫界面!
作者:前端不端钱
来源:juejin.cn/post/7516306850715910182
                            来源:juejin.cn/post/7516306850715910182